15k tris, 2k maps - Albedo, Gloss, Normal and Metalness

Programs used - Maya, ZBrush, NDO, DDO, Mari

Rendered in Marmoset Toolbag 2

An older version of this skyhook without the blood is featured on Quixel's community art page!

Skyhook high poly wireframe - I sculpted the details on the side of the weapon in zBrush

Skyhook high poly wireframe - I sculpted the details on the side of the weapon in zBrush