15k tris, 2k maps - Albedo, Gloss, Normal and Metalness
Programs used - Maya, ZBrush, NDO, DDO, Mari
Rendered in Marmoset Toolbag 2
An older version of this skyhook without the blood is featured on Quixel's community art page!
Skyhook high poly wireframe - I sculpted the details on the side of the weapon in zBrush