Worked on FIFA 15 as an environment and lighting artist. Here are some marketing shots from the stadiums I worked on.
On these stadiums I did modeling, texturing and lighting for the Xbox One and Playstation 4 platforms. The stadiums where I worked on lighting, I created and mapped the lightmap UVs, created proxy geometry for the dynamic run time light to calculate final gather, and set up light rigs for both day and nighttime. My light rigs were then passed off to another artist to light the Xbox 360 and Playstation 3 version.